Tone Mapping
toneMapping
No
Linear
Reinhard
Cineon
ACESFilmic
Exposure
Camera Controls
Pos. X
Pos. Y
Pos. Z
Rot. X
Rot. Y
Rot. Z
Materials
Highlight Texture Scale
Highlight Normal Scale
Generic Texture Scale
Generic Normal Scale
Environment Maps
Generic Intensity
Highlighted Intensity
Light: Spotlight
Spotlight Color
RGB
HSL
HSV
Spotlight X
Spotlight Y
Spotlight Z
Spotlight Angle
Spotlight Distance
Spotlight Intensity
Spotlight Decay
Spotlight Normal Bias
Spotlight Target X
Spotlight Target Y
Spotlight Target Z
Light: AR Light
AR Light Color
RGB
HSL
HSV
AR Light X
AR Light Y
AR Light Z
AR Light Angle
AR Light Distance
AR Light Intensity
AR Light Decay
AR Light Penumbra
AR Light Normal Bias
AR Light Target X
AR Light Target Y
AR Light Target Z
Parts
Group Distance
Back/Forward Distance